Submission #1035693


Source Code Expand

#include <algorithm>
#include <cassert>
#include <cfloat>
#include <climits>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <deque>
#include <iomanip>
#include <iostream>
#include <limits>
#include <map>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <vector>

#define FOR(i,k,n) for (int (i)=(k); (i)<(n); ++(i))
#define rep(i,n) FOR(i,0,n)
#define pb push_back
#define eb emplace_back
#define mp make_pair
#define fst first
#define snd second
#define all(v) begin(v), end(v)
#define debug(x) cerr<< #x <<": "<<x<<endl
#define debug2(x,y) cerr<< #x <<": "<< x <<", "<< #y <<": "<< y <<endl

using namespace std;
typedef long long ll;
typedef unsigned long long ull;
typedef pair<int, int> pii;
typedef vector<int> vi;
typedef vector<vector<int> > vvi;
typedef vector<ll> vll;
typedef vector<vector<ll> > vvll;
template<class T> using vv=vector<vector< T > >;

int main() {
  int n;
  scanf("%d", &n);
  map<char, int> input;
  input['R'] = 0;
  input['G'] = 0;
  input['B'] = 0;
  rep (i, n) {
    char c;
    scanf(" %c", &c);
    input[c] += 1;
  }
  printf("%d\n", input['R'] % 2 + input['G'] % 2 + input['B'] % 2);

  return 0;
}

Submission Info

Submission Time
Task C - 魂の還る場所
User tspcx
Language C++11 (GCC 4.8.1)
Score 100
Code Size 1255 Byte
Status AC
Exec Time 19 ms
Memory 932 KB

Compile Error

./Main.cpp: In function ‘int main()’:
./Main.cpp:43:18: warning: ignoring return value of ‘int scanf(const char*, ...)’, declared with attribute warn_unused_result [-Wunused-result]
   scanf("%d", &n);
                  ^
./Main.cpp:50:21: warning: ignoring return value of ‘int scanf(const char*, ...)’, declared with attribute warn_unused_result [-Wunused-result]
     scanf(" %c", &c);
                     ^

Judge Result

Set Name part1 part2
Score / Max Score 30 / 30 70 / 70
Status
AC × 39
AC × 72
Set Name Test Cases
part1 level1/level1_00_sample_01.txt, level1/level1_00_sample_02.txt, level1/level1_01_max_01.txt, level1/level1_01_max_02.txt, level1/level1_01_max_03.txt, level1/level1_01_min2.txt, level1/level1_01_min_01.txt, level1/level1_01_min_02.txt, level1/level1_01_min_03.txt, level1/level1_02_rand_00.txt, level1/level1_02_rand_01.txt, level1/level1_02_rand_02.txt, level1/level1_02_rand_03.txt, level1/level1_02_rand_04.txt, level1/level1_02_rand_05.txt, level1/level1_02_rand_06.txt, level1/level1_02_rand_07.txt, level1/level1_02_rand_08.txt, level1/level1_02_rand_09.txt, level1/level1_02_rand_10.txt, level1/level1_02_rand_11.txt, level1/level1_02_rand_12.txt, level1/level1_02_rand_13.txt, level1/level1_02_rand_14.txt, level1/level1_03_rand_00.txt, level1/level1_03_rand_01.txt, level1/level1_03_rand_02.txt, level1/level1_03_rand_03.txt, level1/level1_03_rand_04.txt, level1/level1_03_rand_05.txt, level1/level1_03_rand_06.txt, level1/level1_03_rand_07.txt, level1/level1_03_rand_08.txt, level1/level1_03_rand_09.txt, level1/level1_03_rand_10.txt, level1/level1_03_rand_11.txt, level1/level1_03_rand_12.txt, level1/level1_03_rand_13.txt, level1/level1_03_rand_14.txt
part2 level1/level1_00_sample_01.txt, level1/level1_00_sample_02.txt, level1/level1_01_max_01.txt, level1/level1_01_max_02.txt, level1/level1_01_max_03.txt, level1/level1_01_min2.txt, level1/level1_01_min_01.txt, level1/level1_01_min_02.txt, level1/level1_01_min_03.txt, level1/level1_02_rand_00.txt, level1/level1_02_rand_01.txt, level1/level1_02_rand_02.txt, level1/level1_02_rand_03.txt, level1/level1_02_rand_04.txt, level1/level1_02_rand_05.txt, level1/level1_02_rand_06.txt, level1/level1_02_rand_07.txt, level1/level1_02_rand_08.txt, level1/level1_02_rand_09.txt, level1/level1_02_rand_10.txt, level1/level1_02_rand_11.txt, level1/level1_02_rand_12.txt, level1/level1_02_rand_13.txt, level1/level1_02_rand_14.txt, level1/level1_03_rand_00.txt, level1/level1_03_rand_01.txt, level1/level1_03_rand_02.txt, level1/level1_03_rand_03.txt, level1/level1_03_rand_04.txt, level1/level1_03_rand_05.txt, level1/level1_03_rand_06.txt, level1/level1_03_rand_07.txt, level1/level1_03_rand_08.txt, level1/level1_03_rand_09.txt, level1/level1_03_rand_10.txt, level1/level1_03_rand_11.txt, level1/level1_03_rand_12.txt, level1/level1_03_rand_13.txt, level1/level1_03_rand_14.txt, level2/level2_01_max_01.txt, level2/level2_01_max_02.txt, level2/level2_01_max_03.txt, level2/level2_02_rand_00.txt, level2/level2_02_rand_01.txt, level2/level2_02_rand_02.txt, level2/level2_02_rand_03.txt, level2/level2_02_rand_04.txt, level2/level2_02_rand_05.txt, level2/level2_02_rand_06.txt, level2/level2_02_rand_07.txt, level2/level2_02_rand_08.txt, level2/level2_02_rand_09.txt, level2/level2_02_rand_10.txt, level2/level2_02_rand_11.txt, level2/level2_02_rand_12.txt, level2/level2_02_rand_13.txt, level2/level2_02_rand_14.txt, level2/level2_03_rand_00.txt, level2/level2_03_rand_01.txt, level2/level2_03_rand_02.txt, level2/level2_03_rand_03.txt, level2/level2_03_rand_04.txt, level2/level2_03_rand_05.txt, level2/level2_03_rand_06.txt, level2/level2_03_rand_07.txt, level2/level2_03_rand_08.txt, level2/level2_03_rand_09.txt, level2/level2_03_rand_10.txt, level2/level2_03_rand_11.txt, level2/level2_03_rand_12.txt, level2/level2_03_rand_13.txt, level2/level2_03_rand_14.txt
Case Name Status Exec Time Memory
level1/level1_00_sample_01.txt AC 17 ms 800 KB
level1/level1_00_sample_02.txt AC 18 ms 676 KB
level1/level1_01_max_01.txt AC 18 ms 800 KB
level1/level1_01_max_02.txt AC 18 ms 804 KB
level1/level1_01_max_03.txt AC 16 ms 676 KB
level1/level1_01_min2.txt AC 18 ms 796 KB
level1/level1_01_min_01.txt AC 19 ms 804 KB
level1/level1_01_min_02.txt AC 18 ms 844 KB
level1/level1_01_min_03.txt AC 16 ms 796 KB
level1/level1_02_rand_00.txt AC 16 ms 676 KB
level1/level1_02_rand_01.txt AC 18 ms 800 KB
level1/level1_02_rand_02.txt AC 16 ms 796 KB
level1/level1_02_rand_03.txt AC 18 ms 676 KB
level1/level1_02_rand_04.txt AC 18 ms 800 KB
level1/level1_02_rand_05.txt AC 18 ms 800 KB
level1/level1_02_rand_06.txt AC 18 ms 804 KB
level1/level1_02_rand_07.txt AC 16 ms 804 KB
level1/level1_02_rand_08.txt AC 18 ms 676 KB
level1/level1_02_rand_09.txt AC 18 ms 804 KB
level1/level1_02_rand_10.txt AC 16 ms 796 KB
level1/level1_02_rand_11.txt AC 17 ms 924 KB
level1/level1_02_rand_12.txt AC 18 ms 800 KB
level1/level1_02_rand_13.txt AC 18 ms 804 KB
level1/level1_02_rand_14.txt AC 18 ms 848 KB
level1/level1_03_rand_00.txt AC 18 ms 928 KB
level1/level1_03_rand_01.txt AC 16 ms 804 KB
level1/level1_03_rand_02.txt AC 18 ms 804 KB
level1/level1_03_rand_03.txt AC 18 ms 800 KB
level1/level1_03_rand_04.txt AC 18 ms 796 KB
level1/level1_03_rand_05.txt AC 18 ms 800 KB
level1/level1_03_rand_06.txt AC 17 ms 800 KB
level1/level1_03_rand_07.txt AC 16 ms 928 KB
level1/level1_03_rand_08.txt AC 18 ms 800 KB
level1/level1_03_rand_09.txt AC 18 ms 920 KB
level1/level1_03_rand_10.txt AC 17 ms 804 KB
level1/level1_03_rand_11.txt AC 19 ms 804 KB
level1/level1_03_rand_12.txt AC 18 ms 804 KB
level1/level1_03_rand_13.txt AC 18 ms 932 KB
level1/level1_03_rand_14.txt AC 18 ms 800 KB
level2/level2_01_max_01.txt AC 18 ms 840 KB
level2/level2_01_max_02.txt AC 16 ms 804 KB
level2/level2_01_max_03.txt AC 17 ms 928 KB
level2/level2_02_rand_00.txt AC 18 ms 804 KB
level2/level2_02_rand_01.txt AC 18 ms 800 KB
level2/level2_02_rand_02.txt AC 18 ms 676 KB
level2/level2_02_rand_03.txt AC 16 ms 800 KB
level2/level2_02_rand_04.txt AC 19 ms 800 KB
level2/level2_02_rand_05.txt AC 18 ms 804 KB
level2/level2_02_rand_06.txt AC 18 ms 804 KB
level2/level2_02_rand_07.txt AC 18 ms 804 KB
level2/level2_02_rand_08.txt AC 18 ms 800 KB
level2/level2_02_rand_09.txt AC 16 ms 800 KB
level2/level2_02_rand_10.txt AC 18 ms 804 KB
level2/level2_02_rand_11.txt AC 18 ms 804 KB
level2/level2_02_rand_12.txt AC 17 ms 800 KB
level2/level2_02_rand_13.txt AC 18 ms 840 KB
level2/level2_02_rand_14.txt AC 18 ms 804 KB
level2/level2_03_rand_00.txt AC 18 ms 800 KB
level2/level2_03_rand_01.txt AC 16 ms 804 KB
level2/level2_03_rand_02.txt AC 18 ms 800 KB
level2/level2_03_rand_03.txt AC 16 ms 804 KB
level2/level2_03_rand_04.txt AC 18 ms 804 KB
level2/level2_03_rand_05.txt AC 18 ms 792 KB
level2/level2_03_rand_06.txt AC 18 ms 800 KB
level2/level2_03_rand_07.txt AC 18 ms 804 KB
level2/level2_03_rand_08.txt AC 16 ms 804 KB
level2/level2_03_rand_09.txt AC 18 ms 800 KB
level2/level2_03_rand_10.txt AC 17 ms 800 KB
level2/level2_03_rand_11.txt AC 16 ms 800 KB
level2/level2_03_rand_12.txt AC 16 ms 800 KB
level2/level2_03_rand_13.txt AC 18 ms 920 KB
level2/level2_03_rand_14.txt AC 16 ms 804 KB